One Night of Hell
Evacuation & DefenseStarting a month ago
START POINT: UNSC Emergency Command Post "Goldsmith"
TIME: 2345 Hours
LOCATION: New Nassau, Roost
CONTEXT: The city of New Nassau is burning.
The world of Roost has been resisting the Covenant invasion for five painful, bloody days, but it has not been enough. Orders have come down from command that all forces are to hold out for one more night to allow for the evacuation of civilians and important materials from New Nassau through the space elevator there. Jester Platoon has been organised at Emergency Command Post "Goldsmith" in order to act as a local QRF.
Jester Platoon's mission is to hold off Covenant forces for as long as feasibly possible in coordination with the other remaining defenders of New Nassau. In order to facilitate this mission, the platoon will be assigned SPARTAN 047, callsign Queen 3-1, as well as a Pelican transport to move around the objective area.
OBJECTIVE:
ROE: All Covenant forces are fire on sight
INTELLIGENCE: -Enemy forces are extensive and regularly reinforced -Enemy has significant air and armour assets -Friendly forces will render assistance when able
END STATE: -Maximum civilians and assets have been evacuated FAIL STATE - All friendly forces are eliminated